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Bug Text not rendering correctly on Android

Discussion in 'UGUI & TextMesh Pro' started by ZombieKnifer, Aug 9, 2020.

  1. ZombieKnifer

    ZombieKnifer

    Joined:
    Jan 16, 2020
    Posts:
    1
    All the text while running the game built on Android are rendered as white boxes despite the font and text rendering correctly within the editor and within a compiled Windows build.

    The font is already set on Mobile/Bitmap.

    EDIT: Some info.
    Unity version: 2019.3.5f1
    TMP version: 2.0.1 (2019.3 verified)