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Bug Text not rendering correctly on Android

Discussion in 'UGUI & TextMesh Pro' started by ZombieKnifer, Aug 9, 2020.

  1. ZombieKnifer


    Jan 16, 2020
    All the text while running the game built on Android are rendered as white boxes despite the font and text rendering correctly within the editor and within a compiled Windows build.

    The font is already set on Mobile/Bitmap.

    EDIT: Some info.
    Unity version: 2019.3.5f1
    TMP version: 2.0.1 (2019.3 verified)