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Bug Text Mesh Pro: Some Characters Blur When Moving Object

Discussion in 'UGUI & TextMesh Pro' started by CoryLentz-DimX, Sep 27, 2022.

  1. CoryLentz-DimX

    CoryLentz-DimX

    Joined:
    Sep 8, 2022
    Posts:
    2
    Unity 2021.3.9f1
    TMP 3.0.6

    Running into an issue when I'm dragging around a UI object that contains a TMP UI Text object.
    It seems to almost have gray boxes behind the letters,

    I'm using the standard Liberation Sans SDF font with a sampling point size of 86 and a padding of 9.

    Below is the TMP-Text component at its runtime.
    upload_2022-9-27_15-18-47.png
     

    Attached Files:

  2. Stephan_B

    Stephan_B

    Joined:
    Feb 26, 2017
    Posts:
    6,596
    That is likely an issue with SDF scale not getting updated correctly.

    Are you changing the scale of the text object at all where perhaps the Z scale or one of the scale component ends up zero?

    see if switching to one of the SSD shader variant resolves the issue. SSD shader cars isn’t s are one of the TMP shader with the SSD suffix at the end of their names.
     
  3. CoryLentz-DimX

    CoryLentz-DimX

    Joined:
    Sep 8, 2022
    Posts:
    2
    The SSD Shader did fix the problem! Thank you!