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Text Mesh Pro Interactive text in VR

Discussion in 'UGUI & TextMesh Pro' started by nathanjams, Nov 5, 2019.

  1. nathanjams

    nathanjams

    Joined:
    Jul 27, 2016
    Posts:
    304
    Does anyone have a working example of TMPs interactive text working in VR (with Oculus

    I've kind of got it working but having the raycast trigger a linked piece of text requires the camera to also be angled a particular way. It seems that to get the text to trigger requires both the hand raycast and gaze raycast to both be pointing in specific ways. Does this make sense?


    Is there a way to get the TMP_TextSelector_B script to respond to just the raycast selection?

    Thanks in advance,
    Nathan