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Text Mesh Pro add more sprites to asset

Discussion in 'UGUI & TextMesh Pro' started by ardwennem2, May 8, 2021.

  1. ardwennem2

    ardwennem2

    Joined:
    Feb 27, 2015
    Posts:
    3
    Hi,

    I'm still new to unity and TMP, but I was wondering if there is a way to add more sprites to an existing TMP sprite asset.

    I'm currently working on a game including hieroglyphics and I'm adding them by using having a sprite for each hieroglyphic I need. The problem is that I don't know yet which ones I need (there are more than 1000 hieroglyphs, so adding them all is not a solution).

    The problem with simply creating a new sprite asset is that I'd lose the changes I made to the names, offsets etc.

    I have tried updating the sprite image to contain more sprites, but the problem is that the sprite asset still only recognizes the inital number of sprites.

    Is there a good solution for me?

    With kind regards,
    Ard