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Testing on screen joystick in unity editor

Discussion in 'Windows' started by LaurensiusTony, Sep 3, 2013.

  1. LaurensiusTony

    LaurensiusTony

    Joined:
    May 22, 2013
    Posts:
    78
    Hi, i just starting out to make game with unity for windows phone and i notice that when i using standar asset mobile player relative control, i can get an input to my on screen joystick (using mouse to click)... any way to get that input? so i can test how my joystick behave ?