Hi, I've been trying to get my project to open on a colleague's mac for the last week. The project opens fine on my mac and pc. Here is the full editor log: https://pastebin.pl/view/57230b2a I believe the relevant part is: -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/UnityEngine.TestRunner.dll Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e) Copyright (C) Microsoft Corporation. All rights reserved. error CS2001: Source file '/Werk2019/Game stuff/Github/Bubble/Library/PackageCache/com.unity.test-framework@1.1.1/UnityEngine.TestRunner/AssemblyInfo.cs' could not be found. error CS2001: Source file '/Werk2019/Game stuff/Github/Bubble/Library/PackageCache/com.unity.test-framework@1.1.1/UnityEngine.TestRunner/NUnitExtensions/Commands/EnumerableApplyChangesToContextCommand.cs' could not be found. ... etc The files that "could not be found" are all there. We've tried updating the Test Runner Package. to 1.1.9 We've tried deleting his manifest and restarting We've tried deleting the library directory and restarting We've tried tried copying my entire project directory with its library directory We have the exact same version of Unity installed. Same issues. Please help ! Thanks
Hi, We eventually solved the issue by moving the directory to a different location. I don't know if the issue was a path length problem or some sort of permission problem, but it got resolved. Thanks