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Test mode ad raycast target

Discussion in 'Unity Ads' started by Eryph, Aug 13, 2019 at 10:12 AM.

  1. Eryph

    Eryph

    Joined:
    Jun 2, 2015
    Posts:
    2
    Hi !

    I have a little problem :
    I'm currently in test mode (and can't try real mode before releasing the game to stores) and when the test ad displays, there is just the blue screen with text saying ''this is where your ad will be shown, everything should work" and a "close" button.

    When i click the close button, it also click through the ad panel and do whatever click should do. In my case, quitting current UI panel displayed.

    This problem will be the same with real ads?
    How can i make the ad blocking clicks?

    Thank you for your help !
     
  2. mikaisomaa

    mikaisomaa

    Unity Technologies

    Joined:
    Sep 14, 2015
    Posts:
    364
    Hi,

    Please use test ads on the device - you should be able to confirm that the real ads stop propagating touch events. The sample ad in the editor seems to have immediate mode gui buttons which don't seem to stop touch event propagation. Thanks for bringing it up - I'll make sure our team is aware of this.