Search Unity

TerraVision presents: A game on games

Discussion in 'Made With Unity' started by br0kenp0ly, May 11, 2009.

  1. br0kenp0ly

    br0kenp0ly

    Joined:
    Jun 3, 2008
    Posts:
    481
    ...and a little tribute to the fabulous Little Big Planet :)

    Taken from our blog:

    Over the last few weeks, we have refined a traditional PowerPoint presentation, which indeed covered all the topics we wanted to discuss at this and many other occassions, into nothing less than a 2D side-scrolling platform game. While significantly shorter in gameplaying length than any commercial side-scroller, this game really shows off both varying game mechanics and quite a bit of information. As can be seen in the run-through video below, some of the «bullet points» from the original presentation have been converted into gameplay objects, while other slides are still shown, albeit in a manner that combines the aesthetics of the game with the need for near fullscreen display of images and graphics.

    Today we post a video and some screenshots from the game, but as it still really only makes total sense when being presented, we plan on making a slightly modified version publically available in the near future.

    Youtube: http://www.youtube.com/watch?v=o3XMcKR6JFA&feature=player_embedded

    Vimeo: http://vimeo.com/4545423


















     
  2. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    Looks great, but you have the mouse cursor in the middle of the screen which is a tad distracting ;)
     
  3. br0kenp0ly

    br0kenp0ly

    Joined:
    Jun 3, 2008
    Posts:
    481
    Hehe.. Thanks man! I just noticed the mouse pointer myself now and I agree.. it is a bit distracting.. Gotta speak to the one responsible for that ;D


    Look out for a public web-player soon!
     
  4. Tempest

    Tempest

    Joined:
    Dec 10, 2008
    Posts:
    1,286
    That was great. To be honest though the second half of it was less entertaining, it was just a slide show of products, services, companies, etc, and I fast-forwarded through it.

    The first half was great, very creative.
     
  5. kaaJ

    kaaJ

    Joined:
    Mar 21, 2007
    Posts:
    150
    Yeah, looks really great... Love the DOF effect!

    Grtz,
    kaaJ
     
  6. br0kenp0ly

    br0kenp0ly

    Joined:
    Jun 3, 2008
    Posts:
    481
    Thanks for the kind words! Regarding the last "boring" part.. it`s just meant to be running in the background when one of us talk about our products and games. It could be shortened, I know that, but maybe in version 2 :)
     
  7. sjovoll

    sjovoll

    Joined:
    Jun 4, 2008
    Posts:
    7
    It should be mentioned that it is possible to use an iPhone to control the player, through a network-connection with the pc/mac running the game. Not sure if this iPhone-app will go public, but it's there! :)
     
  8. br0kenp0ly

    br0kenp0ly

    Joined:
    Jun 3, 2008
    Posts:
    481
  9. jaxas

    jaxas

    Joined:
    Mar 22, 2009
    Posts:
    59
    my favorite game style 8) looks awesome! and one thing you can fix,it's then lift goes up with character, camera don't follow player, it looks weird, that's all :)
     
  10. MentalFish

    MentalFish

    Joined:
    Nov 2, 2005
    Posts:
    282
    Love it, as you said, it reminds me of the Little Big Planet presentation Sony did at E3. Is mr. robo there your mascot now then?

    I have been thinking of using LBP to build up a presentation of my company as well, the only downer there is lack of portability and no iPhone/iPod as remote.

    Once again, cool stuff 8)