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TerraLand 3 - Streaming Huge Real-World & Custom Terrains For Open-World Environments

Discussion in 'Assets and Asset Store' started by TerraUnity, May 20, 2018.

  1. TerraUnity

    TerraUnity

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    TerraLand comes with a streaming system for such large environments but it can only stream terrain tiles and creates them from scratch in runtime, but it comes with sample scenes to access streaming terrains for any kind of runtime item placement or other manipulations. You can get started about it here:

     
  2. inmim

    inmim

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    I'm making an underwater app, and wanting to get all underwater data. (2 part question) the intent is to place a starting lat/long go to that location, generate a tile of water+underwater then while submerged find objects randomly placed by scripts, but there is no limit as to where one can go underwater i.e. can go from brazil to congo underwater.
    1. Can your server hold that much underwater data/bathymetry? (as a corollary, where can I get that data) I understand the level of detail will dictate how much data... but say 50m?
    2. Is this possible with your software? (server can be on same machine or another machine)
     
  3. TerraUnity

    TerraUnity

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    First of all, as you probably know underwater (bathymetry) data is not high resolution and detailed as the above water elevations and it varies in different regions of Earth so in most cases it won't be practical, however, it may be possible that it suits your needs.

    When you have the package, you can simply check various demo scenes for streaming scenes and generated cache servers can be in a local hard drive or an online location. The current streaming system in TerraLand 3 only streams terrain tiles and you can simply use any runtime scripts to place items on tiles. TL3 comes with demo streaming scenes with a simple script which places objects on streaming tiles for your reference.

    Watch this video tutorial to get started about streaming in TL3 where we explain it in the middle:



    Please search through this thread and read the post to get started and most of your questions will be answered, you can also join our Discord to get online support and receive announcements and updates from here: https://discord.gg/9J6Jk7B

    In addition, we are working on a new product which comes with an advanced streaming system which can stream any assets in scene and is the recommended solution to produce your streaming scenarios. Find more info about them through the following videos:



     
  4. TerraUnity

    TerraUnity

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    Watch how ArcGIS and TerraLand stream the entire planet Earth:

     
  5. TerraUnity

    TerraUnity

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    Hi everybody!

    Today we are happy to announce that after a long period of hard and dedicated working (roughly 3 years), TERRA team releases “TerraWorld Lite”.

    The purpose of “TerraWorld Lite” is to help indie and professional game makers, simulation developers and Mixed Reality developers for their scene generation and basically anyone who spends vast amount of time and resources in making detailed real-world 3D scenes.

    Since we love our community, to give back to them, current TerraWorld Pro users, will get time limited 80% discount while purchasing TerraWorld Lite from the AssetStore, so the price will be $19.99 instead of the original $99.99.

    New users will be get 50% discount for the upcoming 2 weeks. Don’t miss it!

    AssetStore link: https://assetstore.unity.com/packag...rld-lite-real-world-3d-scene-generator-253475
    Discussion thread: https://forum.unity.com/threads/terraworld-lite-real-world-3d-world-generator.1432060/
    Discord server: https://discord.gg/9J6Jk7B


    We hope you enjoy getting creative with TerraWorld in your projects!

    We have a #member-showcase channel on our Discord waiting for your creations to show them to the world ;)
     
  6. TerraUnity

    TerraUnity

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    TerraLand is on 50% sale as part of Unity AssetStore's WORLD BUILDING SALE
     
  7. yumianhuli1

    yumianhuli1

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    Hello!
    Is the performance of this static map capable of supporting, for example, a large RTS game, such as an entire map of India/China/USA?
    Thanks
     
  8. TerraUnity

    TerraUnity

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    Hi, a static scene for a large area like a country is not possible at all and it's not related to TerraLand or unity since your computer can't handle these huge scenes unless using a streaming system.

    TerraLand 3 does have a streaming solution which only streams terrain tiles from a cached server as you can see in the following videos:






    We are also releasing TerraLand 4 soon which has a very advanced streaming system embedded into it which can stream large datasets of worlds in chunks in a very performant manner and also supports all Unity imported assets from terrains, models, vegetation, textures, effects... Take a look at these early stage videos as follows:



     
  9. yumianhuli1

    yumianhuli1

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    I'm sorry, I mean the ability to automatically generate country-level scenes at a thousandth of the size without caring about the details,And how to do this with your plugin,Thank you!
     
  10. TerraUnity

    TerraUnity

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    Yes, if you use streaming you can setup the world size and scale to override 1 meter = 1 unit based on your scene setup.
     
  11. TerraUnity

    TerraUnity

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    Hi everyone, I have good news to share with you: TerraLand 4 is released!




    AssetStore link: https://assetstore.unity.com/packag...and-4-streaming-huge-real-world-scenes-269626

    Discussion thread: https://forum.unity.com/threads/rel...s-realistic-fantasy-stylish-low-poly.1514378/

    Playable demo: https://terraunity.com/community/to...tic-nexus-terraland-4-streaming-demo-windows/

    TerraLand 4 comes with an advanced streaming system which is fast and easy to use with the highest streaming performance and controls in the market. You can now add your own 3D models and items on top of created terrains by TL4, create a server and publish the streaming scenes and the world will be streamed in game for your clients locally or remotely.

    All team members including level designers and game designers can work in parallel via TL4's EDIT mode to load certain chunks of world from server, edit/add/remove/update items in world cells and upload back to the published server so that everyone is in sync.

    Download and play Kagoshima 2178 : Galactic Nexus and test CLOUD STREAMING in TerraLand 4 from here: https://terraunity.com/community/to...tic-nexus-terraland-4-streaming-demo-windows/


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  12. justingirod

    justingirod

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    Hey there, is there any chance an updated readme for 2022 unity? Having difficulty getting started. Also I'd like to take advantage of the 60% off of terraland 4 if its still available.
     
  13. TerraUnity

    TerraUnity

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    Hi, there is no difference between Unity versions to install TL3 on your project and the only needed steps is as follows which is also written in product description:


    The 60% discount to upgrade to TerraLand 4 is still in place and you can purchase TL4 from the AssetStore and the discount will be applied on original price automatically, so no need to do any extra steps if you login with the same account you purchased TerraLand 3.