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Bug Terrain Visualization Shader looking for not-used RP

Discussion in 'Shaders' started by marchall_box, Aug 16, 2021.

  1. marchall_box

    marchall_box

    Joined:
    Mar 28, 2013
    Posts:
    139
    화면 캡처 2021-08-16 153721.jpg

    Code (CSharp):
    1. Shader error in 'Hidden/Universal_TerrainVisualization': Couldn't open include file 'Packages/com.unity.render-pipelines.universal/ShaderLibrary/Core.hlsl'. at /Users/user/Documents/dev/projectName/Library/PackageCache/com.unity.terrain-tools@3.0.1-preview/Shaders/Visualization/URP/URP_TerrainVisualizationInput.hlsl(3)
    Terrain visualization looks for LWRP or URP's visualization but I am using a Built-in render pipeline.

    What am I missing?
     
  2. OuterGazer

    OuterGazer

    Joined:
    Jan 13, 2021
    Posts:
    11
    I have the exact same error with Unity 2020.3.16f1 LTS

    Here is the latest answer of the package developer on this issue. I'm not sure if it could be version dependant, the answer is from January this year and I just downloaded the package today with eh above mentioned unity version.
     
    Last edited: Aug 23, 2021
  3. CallFredd

    CallFredd

    Joined:
    Jan 29, 2021
    Posts:
    1
    hi there, i am having the same issue, is it really important.(?) even working in a 3d project., no URP and no HDRP (?)
     
  4. NKDEV12345678

    NKDEV12345678

    Joined:
    Apr 18, 2022
    Posts:
    1