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Help Wanted Terrain trees turn blue and 2D on distance

Discussion in 'General Graphics' started by lauraromanc, Jun 14, 2021.

  1. lauraromanc


    Jun 14, 2021
    It's my first time using Unity and I'm making a cartoon environment for my graduation project but I'm a little worried because the trees turn 2d and blue on distance. I need to render the final result in less than a week but I can't work this out. Also, grass and small plants disappear on distance. What is the problem? When I drag the trees directly to the environment they look normal and don't disappear, but it's a big scene and it would take a lot of time, and also it doesn't work for the grass, mushrooms, and flowers. Any help is appreciated! Thanks in advance.

    Bluetrees.png Bluetrees2.png Bluetrees3.png Bluetrees4.png
    Last edited: Jun 14, 2021
  2. BrandyStarbrite


    Aug 4, 2013
    Under the Scene tab, click on mip map and change it to shaded. Hopefully this works.