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Feedback Terrain Tools doesn't use custom layer gui

Discussion in 'World Building' started by Windwalk_Rosco, Sep 16, 2021.

  1. Windwalk_Rosco

    Windwalk_Rosco

    Joined:
    Aug 10, 2020
    Posts:
    19
    Been working on a custom Terrain shader in URP and noticed that the Terrain Tools preview package doesn't use the terrain material's
    ITerrainLayerCustomUI.OnTerrainLayerGUI()
    . Not exactly a bug but seems like a feature the tool should have
     
  2. Windwalk_Rosco

    Windwalk_Rosco

    Joined:
    Aug 10, 2020
    Posts:
    19
    After some more playing it seems it started working after opening the material foldout for the first time and now I can't reproduce it being broken. Really strange but its working now so ignore this