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Terrain toolbox split results in broken detail mesh painting

Discussion in 'Editor & General Support' started by Joshua_strawchildgames, Apr 5, 2020.

  1. Joshua_strawchildgames

    Joshua_strawchildgames

    Joined:
    May 27, 2017
    Posts:
    60
    Unity: 2019.3.7
    Pipeline: HDRP
    Detail Mesh Renderer: Nature Renderer

    issue: After splitting a terrain using the Terrain Toolbox, detail mesh painting no longer works.

    Repro steps:
    1. Create new terrain
    2. Split using terrain toolbox
    3. Add and attempt to pain mesh details

    Now excuse me while I try to find a way to fix this so I didn't waste 2 days of work.
    (Yes, I know it's a preview package, but this is way too broken to be released at any capacity.)
     
  2. Joshua_strawchildgames

    Joshua_strawchildgames

    Joined:
    May 27, 2017
    Posts:
    60
    and of course.... I'm an idiot who didn't realize the detail distance was set down to 0!!!

    Facepalm, but at the same time a big sigh of relief.
     
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