Search Unity

  1. Unity 2019.2 is now released.
    Dismiss Notice

Terrain tool with Pressure sensitive pen compatibility

Discussion in 'World Building' started by Mecasapien, Oct 15, 2018.

?

Unity needs pressure sensitivity support?

  1. let me think...yeah!!

    42.1%
  2. Now!!!

    57.9%
  1. Mecasapien

    Mecasapien

    Joined:
    Oct 17, 2015
    Posts:
    6
    You know... artists that sit down to work on unity to create a terrain, with a Brush and they have to use the mouse!!! without pressure sensitivity!!! is outrageous... it is unthikable for me to work without a wacom... man ... when you design a brush, design the pressure... so do unity plan to give power to artists?
    Im kind of kidding but the request is 100% legitimate.
     
  2. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    25,810
    It should all 100% feel like zbrush sculpting or Unity's failed. All artists that do this stuff know.
     
    Mecasapien likes this.
  3. Lurking-Ninja

    Lurking-Ninja

    Joined:
    Jan 20, 2015
    Posts:
    4,624
    So, Unity officially should feel themselves

    (Sorry, couldn't resist...)
     
  4. Mecasapien

    Mecasapien

    Joined:
    Oct 17, 2015
    Posts:
    6
    Today Unity have...
     
  5. Mecasapien

    Mecasapien

    Joined:
    Oct 17, 2015
    Posts:
    6
    Yeah for sure, zbrush, mudbox but the thing is that The Unreal engine and cry engine tools is quite good for along time and unitys is the worse of the worse ever... just do it
     
  6. ChrisTchou

    ChrisTchou

    Unity Technologies

    Joined:
    Apr 26, 2017
    Posts:
    65
    FYI -- we started work on this, but quickly discovered that Terrain (as part of core Unity) cannot use the new input system (which is a package) -- because the dependencies go the wrong way. The 'fast' hack here would be to make a Terrain input API and a package that connects it to the new input system. We think the better solution though is to put Terrain itself in a package.
     
    Lars-Steenhoff and hippocoder like this.
  7. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    25,810
    Will pressure be coming in the future though? seems really essential to our resident moaning artist.
     
    Lars-Steenhoff likes this.
  8. ChrisTchou

    ChrisTchou

    Unity Technologies

    Joined:
    Apr 26, 2017
    Posts:
    65
    Yes, it remains high on our list of priorities; but the ETA is probably limited by when we can get Terrain moved into a package.
     
    Lars-Steenhoff likes this.
  9. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    25,810
    Thanks, looking forward to it.
     
  10. benthroop

    benthroop

    Joined:
    Jan 5, 2007
    Posts:
    135
    Any updates here?
     
  11. wyatttt

    wyatttt

    Unity Technologies

    Joined:
    May 9, 2018
    Posts:
    287
    I think pressure sensitivity is part of the new Input package (or it will be). We haven't hooked that up with our Terrain Tools package or the builtin painting tools
     
    Lars-Steenhoff likes this.
  12. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    2,233
    The new inout package is now out in preview with support for the pen pressure, will you be thinking about adding pressure for the terrain tools?
     
  13. wyatttt

    wyatttt

    Unity Technologies

    Joined:
    May 9, 2018
    Posts:
    287
    i can't say for sure if we will be adding it to the terrain tools package (maybe if there's time) but can say we will be including it in the new stuff we are making
     
    Lars-Steenhoff likes this.