Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Terrain stamp, negative stamp (remove material)

Discussion in '2018.3 Beta' started by Init33, Oct 25, 2018.

  1. Init33

    Init33

    Joined:
    Aug 30, 2017
    Posts:
    67
    I might have missed how to do this, but I often want the ability to stamp a hole onto terrain.

    Would be nice to have the brush remove material according to the brush if you hold shift.

    EDIT: A few other thoughts I had which would be nice:
    • The ability to toggle between additive stamping and "max" stamping. When you stamp, it takes whatever heights you are current over and adds your stamp to it. It would be nice for the stamp to "take whichever height is the greatest between the existing terrain and the stamp". That way if you want to overlap a stamp multiple times, you can do so without getting spikes where the stamps overlap.
    • The ability to rotate stamps (if possible, not sure how hard that would be under the hood). I know I can always use another program to edit but the speed for native rotation in unity would be great.
     
  2. ChrisTchou

    ChrisTchou

    Unity Technologies

    Joined:
    Apr 26, 2017
    Posts:
    74
    upload_2018-10-25_13-52-46.png ?

    The "Max <--> Add" value is actually hooked up to "Opacity" in the current stamp tool.
    There is a change in progress to move it to it's own proper slider control, and make Opacity do what it is supposed to.

    Rotation is in the works too. The API supports it, just need the brush controls exposed to the UI.
     
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    @ChrisTchou
    Is there a modifier or alternative for mousewheel? our artist doesn't actually have a mouse, just wacom.
     
  4. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,526
  5. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    I dont need that. I need alternatives to the missing mouse wheel. I already have that asset and am tired of it failing to work half the time.
     
  6. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,526
    Ow I see what you mean, no wheel on the pen
     
  7. ChrisTchou

    ChrisTchou

    Unity Technologies

    Joined:
    Apr 26, 2017
    Posts:
    74
    The mousewheel is just a shortcut for the "Stamp Height" slider control.
    Are there alternative shortcuts we could do with a pen?
    I guess keyboard hotkeys would always be an option.
     
    Lars-Steenhoff likes this.
  8. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Yep I don't use the pen with Unity but those who do often don't actually even have a mouse (artists are a funny bunch).

    [ ] for brush size would be a great start (photoshop and clones use it...)
     
    Lars-Steenhoff likes this.
  9. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,526
    In Maya there are many tools that use the pen.
    Terrain painting with pressure, texture painting, vertex painting, vertex color painting, vertex weight painting for bones etc.

    And they have pressure and tilt and 3 buttons
    I may classify as one of the funny bunch.

    funny.jpg
     
    Last edited: Oct 26, 2018
    hippocoder likes this.
  10. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,526