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Terrain resolution with distance

Discussion in 'Getting Started' started by TheCandy, Jan 8, 2017.

  1. TheCandy

    TheCandy

    Joined:
    Dec 5, 2016
    Posts:
    22
    Hello...

    I have this issue with unity terrain. It has pretty smart resolution system that lowers the resolution based not only on a distance, but also based on the "roughness" of the terrain, apparently. Thas is cool most of the time, but I dont want it.

    What I would like is to have a terrain resolution based only on a distance. And fairly agressive = 512 at players location, but 64 after ~1000 units.