Hello, so here's the problem (using 2018.2.20f) My project runs perfectly fine in editor and standalone. It's just that android completely lacks any grass on terrains whatsoever. The weird part; an independently created project compiled for android has grass. So I tried adapting every setting I found so they match in both projects (main and test). Also removed any script messing with camera distance or layer distances.. Moved the used textures into the resources folder (to force the editor to include them in the build in case they ain't). Checked if a new scene without any scripts attached, same project, does the same (it does). No success. Again, only happens on android builds. Any idea what could be going wrong there?