Hello, I wan't to create a terrain material with special shader to "fix" uv tiling, scale (distance) and slope. I find some good shader but when i want to drag & drop this material in terrain, i have a warning who tell me that my material is not compatible (unity seem to prefer URP/Terrain/Lit sahder) with terrain even if i add "terrain compatible" in my shader code or maybe i don't add in good place the terrain compatible bool well anyway i don't really understand Someone can explain or tell me a solution please? Thanks
Up? i wonder why unity can't let use any material (btw i try urp/hdrp and standard project... same probleme)