Hi, I am trying to get transparency on a layer with the new terrain tool but no matter what I try, it doesn't work. Basically, I would like to have a layer with a texture that has transparency. I am not an expert with the tools and all the options as I have started to use it not so long ago. My question is simple: Is it possible to have a Layer with transparency (by transparency, I mean full cutoff)? If so, what should I do? I am using Unity 2019.3.0b8 with UniversalRP 7.1.2, and Terrain Tools preview 2.0.2. Thank you!