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Terrain isn't receiving shadows

Discussion in 'Editor & General Support' started by PolymorphicGS, Jul 12, 2019.

  1. PolymorphicGS

    PolymorphicGS

    Joined:
    Jun 14, 2019
    Posts:
    3
    In the current project I'm working on, I have lights attached to models in prefabs. Those lights are set to Baked, and the shadow option is set to Soft Shadows. The models themselves are receiving shadows when I bake lighting, but the terrain object is not receiving any shadows. It's very barren.

    I've enabled Baked Global Illumination. Realtime GI is disabled. I tried changing my terrain lightmap parameters to "Default-HighResolution," but now my lighting has been baking for nearly four hours. Does anyone know what's causing the lightmaps to not work well?
     

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    Last edited: Jul 12, 2019
    ricarious likes this.