Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Bug Terrain in VR appears bright in right eye dark in left eye when loading scene assetbundles in 2023.2

Discussion in '2023.2 Beta' started by CloudyVR, May 5, 2023.

  1. CloudyVR

    CloudyVR

    Joined:
    Mar 26, 2017
    Posts:
    709
    Hello i am trying to import assetbundles to my project but for some reason whenever I import a scene with a Terrain I notice the terrain is very bright in one eye causing slight disorientation.

    Here's a example of a scene assetbundle created in Unity 2019.4 and loaded in Unity 2023.2 you can see the right eye image is very bright only for the terrain:
    2023.png

    I have disable all post processing, fog, volumetric lights but still the issue is present.

    The scene looks fine in Unity 2019.4. And it's only the terrain that causes the issue.

    If I change the material of the terrain to default material it still appears bright on right eye.

    If I use a mesh instead of terrain (eg. plane) there is no issue and the ground shading, shadows and secular reflections are perfect. Only Terrains seem to cause the issue.

    Here are my VR settings:
    openvr settings.png

    xr settings.png

    I have tried adjusting many quality settings, are there any other settings that I could try?

    Thank you!!
     
    Last edited: May 6, 2023
    arfish likes this.
  2. aluongoon

    aluongoon

    Joined:
    Apr 22, 2015
    Posts:
    46
    I am experiencing the same issue with our product using Unity 2021.3 and a Windows Mixed Reality. We are currently using a HP Reverb headset and are seeing the same lighting or texture issues in the right eye. Did you ever find a solution?
     
    CloudyVR likes this.
  3. CloudyVR

    CloudyVR

    Joined:
    Mar 26, 2017
    Posts:
    709
    I haven't found any solution,

    Are you noticing the issue only on terrains after loading a assetbundle?