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Question Terrain holes and lightmapping issue in HDRP 7.3.1 !

Discussion in 'World Building' started by Vagabond_, May 8, 2020.

  1. Vagabond_

    Vagabond_

    Joined:
    Aug 26, 2014
    Posts:
    1,148
    Hi, we got this issue where holes will not appear in builds but work in editor !
    Does anybody know if this is a known bug and may be a workaround for it ?
    Using latest Unity 2019.3.13f1 and HDRP 7.3.1

    Thank you !

    upload_2020-5-8_17-29-13.png
     
  2. Vagabond_

    Vagabond_

    Joined:
    Aug 26, 2014
    Posts:
    1,148
    Well i found the reason terrain holes did not render in build. You should actually enable them in the HDRP settings like in the image... even though they are working in editor !

    upload_2020-5-17_19-28-28.png

    That's ok now but next another issue.
    What's happening with light mapping and terrain holes ?
    I thought we are already having proper terrain holes. Am i missing something because this starts to get really annoying !

    If anyone knows how to fix the lightmaps now i will be really thankful !

    Cheers !

    upload_2020-5-17_19-33-23.png
     
  3. Vagabond_

    Vagabond_

    Joined:
    Aug 26, 2014
    Posts:
    1,148
    Anyone, the devs may be... !?