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Terrain has several "terrain like" invisible meshes

Discussion in 'Editor & General Support' started by eskovas, Jul 14, 2014.

  1. eskovas

    eskovas

    Joined:
    Dec 2, 2009
    Posts:
    1,373
    Hello,

    I was looking at my scene, and i decided to view the wireframe and discovered something weird with it...
    Seems like there are several "Terrain like" meshes on top of the terrain ( I'm not talking about the LOD terrain mesh ). These also update if the camera is moved.

    t1.jpg
    t2.jpg
    The wireframe on top of this building isn't from the building itself. It's from the "terrain like" meshes.

    t3.jpg

    This weird wireframe is also displayed on top of other geometry, which should never happen.

    If i create a brand new terrain, this also happens.
    It doesn't happen in a different project though.

    I'm also afraid this might be slowing down performance...

    Is there a way to fix this? Has this happened to anyone?
    ( I could try to send a bug report, but i would have to delete so many things, so i want to see if anyone know what's happening here )

    Thanks for the help.
     
  2. eskovas

    eskovas

    Joined:
    Dec 2, 2009
    Posts:
    1,373
    Bump.
     
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,936
    what material/shader you have on those buildings? (at least with some transparent shaders, the wireframe shows through..)
     
  4. eskovas

    eskovas

    Joined:
    Dec 2, 2009
    Posts:
    1,373
    The majority of objects use Lux bumped specular shader.
    Only the "terrain like" meshes wireframe goes through all other objects. Everything else is as it should.
    For the terrain, i use RTP, but i already talked with the creator and he said RTP is not the cause of this.

    If i disable the terrain, the "terrain like" mesh also disappears.
     
  5. eskovas

    eskovas

    Joined:
    Dec 2, 2009
    Posts:
    1,373
    Bump again...

    Since this weird mesh is visible through all other objects, i put a simple cube in front of the camera to be able to see it better..
    This mesh is really really weird...
    meshWierd.jpg
    Does anyone have any idea of what this thing is?