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Terrain error

Discussion in '2020.1 Beta' started by FireJojoBoy, May 2, 2020.

  1. FireJojoBoy

    FireJojoBoy

    Joined:
    Oct 30, 2019
    Posts:
    65
    Every time i want to edit my terrain this happens:

    My brush is set to "Raise or lower the Terrain"
    and everytime my mouse tuches the terrain, the screen in the scene view gets black and i get the following error message:


    upload_2020-5-2_16-12-17.png


    can someone please help me?
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,132
    Could you please submit a bug report with reproduction steps attached?
     
  3. RickardV

    RickardV

    Joined:
    Sep 20, 2020
    Posts:
    3
    Same here. I have a fresh install with a blanks scene, everything works except when I click raise/lower terrain Unity apparently gets a mental breakdown.

    Code (CSharp):
    1. ArgumentException: Object at index 0 is null
    2. UnityEditor.SerializedObject..ctor (UnityEngine.Object obj) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    3. UnityEditor.Experimental.TerrainAPI.BaseBrushUIGroup.get_brushMaskFilterStackView () (at Library/PackageCache/com.unity.terrain-tools@3.0.1-preview/Editor/TerrainTools/BrushControllers/BaseBrushUIGroup.cs:66)
    4. UnityEditor.Experimental.TerrainAPI.BaseBrushUIGroup.OnSceneGUI (UnityEngine.Terrain terrain, UnityEditor.Experimental.TerrainAPI.IOnSceneGUI editContext) (at Library/PackageCache/com.unity.terrain-tools@3.0.1-preview/Editor/TerrainTools/BrushControllers/BaseBrushUIGroup.cs:519)
    5. UnityEditor.Experimental.TerrainAPI.PaintHeightTool.OnSceneGUI (UnityEngine.Terrain terrain, UnityEditor.Experimental.TerrainAPI.IOnSceneGUI editContext) (at Library/PackageCache/com.unity.terrain-tools@3.0.1-preview/Editor/TerrainTools/PaintHeightTool.cs:103)
    6. UnityEditor.TerrainInspector.OnSceneGUICallback (UnityEditor.SceneView sceneView) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    7. UnityEditor.SceneView.CallOnSceneGUI () (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    8. UnityEditor.SceneView.HandleSelectionAndOnSceneGUI () (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    9. UnityEditor.SceneView.OnGUI () (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    10. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <9577ac7a62ef43179789031239ba8798>:0)
    11. Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation.
    12. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <9577ac7a62ef43179789031239ba8798>:0)
    13. System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <9577ac7a62ef43179789031239ba8798>:0)
    14. UnityEditor.HostView.Invoke (System.String methodName, System.Object obj) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    15. UnityEditor.HostView.Invoke (System.String methodName) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    16. UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    17. UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    18. UnityEditor.DockArea.OldOnGUI () (at <e6e2fa0a47414cd2ac33237924761b45>:0)
    19. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <356f1ddb1d524ad59c7a2c95775bb38e>:0)
    20. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    21.