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Terrain draw instanced wih custom shader

Discussion in 'World Building' started by corjn, Dec 19, 2018.

  1. corjn

    corjn

    Joined:
    Feb 6, 2014
    Posts:
    168
    Hey,

    When using a custom material (with standard shader or amplify created one) the terrain will look broken if "draw instanced" is toggled.

    Is there a way to make a shader compatible with this ?

    Thanks in advance for the help,

    Jonathan
     
    adslitw and dzamani like this.
  2. mitaywalle

    mitaywalle

    Joined:
    Jul 1, 2013
    Posts:
    253
  3. corjn

    corjn

    Joined:
    Feb 6, 2014
    Posts:
    168
    Cool thanks !