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Bug Terrain Detail Mesh & Trees don't write motion vectors!

Discussion in '2021.2 Beta' started by PutridEx, Oct 14, 2021.

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  1. PutridEx

    PutridEx

    Joined:
    Feb 3, 2021
    Posts:
    1,136
    (HDRP)
    TAA becomes unusable if you have vegetation within the terrain. Ghosting and blurriness go through the roof.
    Because terrain doesn't write motion vectors.

    Case 1372542
    And case 1372553
     
    sqallpl and LeonhardP like this.
  2. sqallpl

    sqallpl

    Joined:
    Oct 22, 2013
    Posts:
    384
    DrawMeshInstanced and DrawMeshInstancedIndirect probably don't write them too (as discussed in this thread) but it's not confirmed yet.
     
    PutridEx likes this.
  3. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    PutridEx likes this.
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