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Terrain detail intensity...

Discussion in 'World Building' started by OriolCR, Sep 23, 2021.

  1. OriolCR

    OriolCR

    Joined:
    Jan 30, 2019
    Posts:
    15
    Hi.

    I try to change the terrain detail intensity via code. So far it changes the value but the details still at its original intensity.

    Any work around?

    I have many solutions for LOD, object pooling, gpu instancing but I want what the native unity terrain detail gives.
     
  2. Deleted User

    Deleted User

    Guest

    Doesn't lowering brush opacity and target strength work?
     
  3. OriolCR

    OriolCR

    Joined:
    Jan 30, 2019
    Posts:
    15
    Yes. But maybe I didn't specify that I wanted to do it in real time.

    In the end we solve it with multiple terrains, when lowering quality manually deactivate or activate the terrain for the render quality.