hi, i'm looking at TC2 as my next terrain generator. what i wanted is a terrain that can generate on the fly during game play. example, my game is flying from San Franscisco to New York. where ever the plane is heading, the terrain should be generated automatically with texture, of course. also, it must supports both STANDARD & URP....if it can support HDRP too, that's even betta! in a way, it's like of like Microsoft Flight Sim. my question is.... can TC2 perform the above required task? if not, anyone know such a tool for Unity? thanks a bunch!