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Resolved Terrain collider precision problem.

Discussion in 'General Graphics' started by Striker446, Sep 13, 2021.

  1. Striker446

    Striker446

    Joined:
    May 31, 2019
    Posts:
    9
    Hi , im having precision issues with my terrain collider the terrain collider is precise with in the unity editor when i play the game in play mode but when i build it for android the terrain collider seems to be below the terrain and the wheels of the aircraft sink into the terrain. Any solution to this?

    PC:




    Android:

     
  2. cosmochristo

    cosmochristo

    Joined:
    Sep 24, 2018
    Posts:
    250
    Are you talking about shape vertex precision? The images are a bit too small but there does seem to be a big difference in smoothness of the shapes - like the droid version has more aggressive LOD applied.
     
  3. Striker446

    Striker446

    Joined:
    May 31, 2019
    Posts:
    9
    Thanks for the reply I actually fixed it i think the problem was with the terrain settings i made a new unity terrain and just copied the new terrain settings onto the previous terrain and now the collision is perfect.