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Terrain brush not where cursor is.

Discussion in 'Editor & General Support' started by Blizzagen2, Apr 1, 2013.

  1. Blizzagen2

    Blizzagen2

    Joined:
    Apr 1, 2013
    Posts:
    1
    Hi,
    The terrain paintbrush/raise/lower brush is not synced up, for lack of a better term, with where my cursor is. My cursor can be clicking away in the middle of the screen with nothing happening, and then I zoom out and notice the corner of the terrain is risen/lowered/textured etc. The effect is lessened with larger terrains but there is still a fair distance between the cursor + brush.

    I have reinstalled Unity to no effect.

    Here are two other threads from March and May 2012 with people experiencing the same problem.
    http://forum.unity3d.com/threads/126274-Terrain-Brush-Not-Lining-up-with-Cursor
    http://answers.unity3d.com/questions/240059/when-editing-terrain-brush-does-not-fall-on-cursor.html
    This is really frustrating. I'd really appreciate any advice.

    Thanks,
     
  2. TheEShearer

    TheEShearer

    Joined:
    Feb 19, 2014
    Posts:
    5
    After struggling with this for a day or two, i was finally able to get it to work again by simply unchecking the terrain collider in the inspector and then turning it back on again.
     
  3. armaan8014

    armaan8014

    Joined:
    Jun 13, 2017
    Posts:
    23
    5 years later - thank you!!
     
    TheEShearer likes this.
  4. konpet

    konpet

    Joined:
    Dec 19, 2021
    Posts:
    1
    Thank you for this! For me it did not work out just by unchecking, I am not sure how I did it, but it eventually worked, after I did it 10 times and reset the Terrain Collider block, and unchecked again. Really annoying problem to say the least...
     
  5. donkey0t

    donkey0t

    Joined:
    Oct 23, 2016
    Posts:
    65
    I had a similar problem after changing the resolution settings with the newer Unity Terrain tools. Restarting Unity seemed to solve it