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Question Terrain billboard grass not being affected by environment lightning

Discussion in 'Universal Render Pipeline' started by Klausbdl, Dec 17, 2023.

  1. Klausbdl

    Klausbdl

    Joined:
    Aug 12, 2013
    Posts:
    69
    upload_2023-12-17_19-24-13.png

    I cranked up the environment lightning just to show what I mean. See, everything is blue, but the grass is all dark. The sun is pointing up, so its a night scene. Anyone knows how to fix this? I'm using a custom terrain shader made in shader graph, btw. If I switch to a default terrain shader, even the terrain gets dark, which is not desired.
    Unity version 2022.3.12f1

    Edit: I think I found the problem. In my terrain shader, I messed around with the ambient occlusion value and when its 0, it gets dark just like the grass. So I assume I need to set the grass shader ambient occlusion to 1, but I have no idea where this shader is.
     
    Last edited: Dec 17, 2023