Search Unity

  1. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Temporal AA in Unity 2019 HDRP

Discussion in 'High Definition Render Pipeline' started by phillipbirch, Jul 7, 2019.

  1. phillipbirch

    phillipbirch

    Joined:
    Jul 4, 2018
    Posts:
    3
    Hello,

    I have been searching for awhile for this and am sure I am missing something simple, but can anyone tell me how to turn on Temporal Anti Aliasing in Unity 2019 HDRP. I am using:

    Unity 2019.1.18f1 and am using HDRP 5.16.1. Since it's no longer done in the Post Processing I am very lost.

    Thank you for any help!

    p
     
  2. Ryzian

    Ryzian

    Joined:
    Nov 24, 2016
    Posts:
    2
    Hi ^_^
    it is on Camera settings.
    HDRP have an option for set AA in Scene view. Just go to Editor preferences, in "HD Render Pipeline" tab
     
  3. phillipbirch

    phillipbirch

    Joined:
    Jul 4, 2018
    Posts:
    3
    Hello and thank you for responding,

    If I go to my HD Render Pipeline Asset, under settings for camera, I have the option to change the rendering method to Forward and then to use MSAA but I am looking to use TAA specifically and there is no option for that here.
    Any help from anyone would be greatly appreciated.

    Best,
    p
     
  4. francescoc_unity

    francescoc_unity

    Unity Technologies

    Joined:
    Sep 19, 2018
    Posts:
    193
    You'll find it on the camera component itself
    upload_2019-7-9_11-0-38.png
     
    phillipbirch and Mauri like this.
  5. phillipbirch

    phillipbirch

    Joined:
    Jul 4, 2018
    Posts:
    3
    Thank You!