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Temple of Ancient India - (Modular Kit, PC & Mobile)

Discussion in 'Assets and Asset Store' started by Arkhham, Aug 2, 2016.

  1. Arkhham

    Arkhham

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    May 7, 2016
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    Hello Everyone,

    Asset store Link http://u3d.as/x7P



    This Pack is made of high-quality models with LODs and has more than 300 modular prefabs for help you to create unique exterior and interior environments.
    Medieval market, temples, fantasy scenarios, ruined environments, mysterious temple palace and much more can be build with this pack in no time.

    Pack comes with set of two roots (PC & Mobile), each optimized well for its own platform.
    Primarily designed for first & 3rd person! but yes! can also be used for making Top- Down!
    (A "Top_Down Demo" scene will be added in next update)

    CONTAINS
    :
    •2 Demo scenes (PC demo, Mobile demo)
    •85 Prefabs to create Epic modular architecture
    •3 Indian god statues
    •10 rocks
    •4 Debris (small) Stones
    •7 Ground stones
    •6 Trees
    (Mesh Trees, We might convert them to unity tress in the next update, so that it could have proper wind support)
    •4 Bushes (Total 18 variations)
    •9 Plants (Total 21 variations)
    •2 Grass (Total 10 variations)
    •14 Ivy
    •More than 160 Props prefabs such as
    Weapons, Flags, books, lamps, bricks, chairs, tables, carpets, treasure boxes, fruits, cans, rangoli, Barrel, crates, Diwans, fence, fire-pots, Incense Sticks, ladder, rice bags, bells pond props (Lotus, louts leaf, dry leaves) And much more.

    Particles such as
    •Clouds
    •Ambient smoke
    •Falling Leaves
    •Bees

    Sounds
    •1 Forest Ambience Sound
    •1 Bees
    •4 Bell
    •1 Fire
    •2 Door open, close

    TEXTURES:
    Common

    •4 Ground textures 2K
    •3 Grass textures
    •1 Plant textures with 10 Variations

    PC
    •PBR Textures, Almost all 2K size

    Mobile
    •Traditional textures
    (PBR textures Included in the project but not used)
    •Atlases-textures to improve batching

    Also Compatible with ProGrids.

    Screenshots from PC demo:
    Tai_02 copy.jpg
    Tai_03 copy.jpg
    Tai_04 copy.jpg
    Tai_05 copy.jpg
    Tai_08 copy.jpg
     
    Last edited: Aug 2, 2016
    trilobyteme, Gozdek and rhodnius like this.
  2. Arkhham

    Arkhham

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    Screenshots from Mobile demo:
    (Note: This is a simple mobile demo aiming to run on most mobile devices. On next update, we would be making a another Mobile Demo scene aiming to look almost like PC demo scene of this pack).
    Tai_19 copy.jpg
    Tai_21 copy.jpg Tai_23 copy.jpg Tai_24 copy.jpg Tai_20 copy.jpg


    Let us know what you think! :)
    And if you bought it, please do not forget to contact me via email for any assistance.
    (mudhham@gmail.com)

    Have a great day,
    Mudham Dee.
    Dagagames.com
     
    Last edited: Aug 7, 2016
    Gozdek, Bhanshee00 and rhodnius like this.
  3. Gozdek

    Gozdek

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    It's beautiful! :)
     
  4. Arkhham

    Arkhham

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    Thanks! :D
     
  5. Arkhham

    Arkhham

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  6. jaelove

    jaelove

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    Amazing work. I'm going to purchase asap :)
     
  7. Arkhham

    Arkhham

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    Thanks! :)
     
  8. AllonXR

    AllonXR

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    Nice assets indeed.
    One question though, if I try to connect some wall assets they always bleed light through the seams. Is there a way to avoid this?
     
  9. Arkhham

    Arkhham

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    Hi, can you please mail me (Mudhham@gmail.com) some screenshots? thanks :)
     
  10. AllonXR

    AllonXR

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    Just sent you an example.
     

    Attached Files:

  11. Tiny-Tree

    Tiny-Tree

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    on your main directional light increase shadow bias
     
  12. Arkhham

    Arkhham

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    Thanks! i'll look into it and let you know!
     
  13. Arkhham

    Arkhham

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    That wasn't the case! It's sort of gap between walls! which is strange considering i don't see such issue in my project.
    I'll be submitting an update tomorrow! that should maybe address this issue! Thanks for the suggestion! :)
     
    AllonXR likes this.
  14. AdamGoodrich

    AdamGoodrich

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    Just saw this - lovely work!
     
    Arkhham likes this.
  15. Arkhham

    Arkhham

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    Thank you so much! :D
     
  16. Arkhham

    Arkhham

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    Hey guys,
    I've submitted the Update few days ago.. should be alive any time soon now!
    Update includes:

    NEW:
    Added 3 new Indian God Statues (Stone). 1 Lava and Background_Mount and new demo scene for highend platform.

    IMPROVEMENTS:
    Fixed some texture issues and changed the textures format from "Psd" to "Tif" to reduce the textures size(from 2.3Gb to 1.6 GB, Sorry about that! i should've known).

    Tai_03.jpg
    Tai_01.jpg
    Tai_02.jpg
     
    hopeful, SecretStudio and Debhon like this.
  17. Arkhham

    Arkhham

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    Version 1.1 is live now! :)
     
    mrkvisuals49 likes this.
  18. Arkhham

    Arkhham

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    Hey guys! Today is my birthday!:cool:So here's some voucher codes for Temple of ancient India pack!

    Please leave a review on Asset store if u can! :)

    ASV-YUFH-JNNM-D9ET-AX9P-RKKH

    ASV-PTUC-L9GE-QYE9-6LJ7-QY6Y
     
    Last edited: Feb 10, 2017
    mtornio and radimoto like this.
  19. hopeful

    hopeful

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    Awesome! Thanks! :D

    (I used the first code.)
     
  20. radimoto

    radimoto

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    Happy birthday! ...and many thanks as I managed to pick up the second one :)
     
    rhodnius likes this.
  21. Arkhham

    Arkhham

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  22. Arkhham

    Arkhham

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    Hello,
    Those who are experiencing issues like mesh disappearing or appears little late when you open the doors. Please note that, Occlusion portals are broken in Unity 5.5.0f3 build.
    Try using Unity 5.6 version! it fixes this issue.
     
    Last edited: Aug 4, 2017
  23. hoodoo

    hoodoo

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    Thanks @DeeMudhham - I just purchased your Temple kit :) Looks like great artistic style, looking forward to using it.
     
    Arkhham likes this.
  24. Arkhham

    Arkhham

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    Awesome!:)
     
  25. optimise

    optimise

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    Hi @DeeMudhham , does it possible to run smoothly in Google VR Cardboard?
     
  26. Arkhham

    Arkhham

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    Hi! I just ordered Google VR Cardboard, when it arrives, i'll test it and let you know soon.
     
  27. witchscroll

    witchscroll

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    Hi deemudhham

    just saw the video of this project. very nice.
    here are my suggestions:
    add something like 'Angkor Wat', and Thailand temples.
     
    hopeful likes this.
  28. Arkhham

    Arkhham

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    Hey,
    Not the same architecture but i think you could already make something like "Angkor Wat" with the project.
    Thailand temples are amazing, I might use them as reference for making houses in the next update.
     
  29. Arkhham

    Arkhham

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    Speaking of next update! For 1.2, here are the things i planned to work on:
    • Few Houses (Most Requested one)
    • Wind effects for Trees and plants
    • New Terrain textures
    • Few Idols and Walls with better architecture
    • Few Weapons (If i got more time, or else this will move to 1.3)
    • Redoing all textures with Substance Designer.
    • Working on new Shaders to optimize and make more realistic stuff.
    And about MobileVR:
    My goal is to make mobile version demo look like Highend demo, with more density and looks alive. With VR, taking x2 drawcalls(I didn't know this earlier, xD), I'd have to remove lots of stuff like vegetation, particles, props with different materials and such.. Whats the point of making an environment if it doesn't looks alive?
    So, i'm not gonna support MobileVR. I might in future, but for now, it's a No.

    Cheers,
    Bhasker Dee
     
    hopeful likes this.
  30. Hormic

    Hormic

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    Hello DeeMudhham

    Amazing Temple kid, there is nothing comparable on the asset store,
    so i'm already an owner but haven't downloaded so far.

    I have a question:
    Which indian god statues are included in the package?
    I would need:
    Ganesha
    Vishnu
    Rakini Shakti
    Agni,
    Shakti,
    Saraswati
    Ardhanarishvara
    Shiva

    Thank you!
    Hormic
     
  31. Arkhham

    Arkhham

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    Hey Hormic,
    These are the Idols that are included in the project as for now:
    Ganesha
    Sarawasthi
    Venkatesha
    Vishnu
    Nataraja
    Ganesha (Another Variation)
    Elephant head (entrance)
    001.jpg
    Tai_03.jpg

    I'll certainly will include Shiva idol in the next update.

    Cheers,
     
    Hormic and hopeful like this.
  32. witchscroll

    witchscroll

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    No. see the towers? can not make it with your asset.

    Yeah! have you been there? not only the temples, but also the towers and buildings and....very nice.
    thailand01.jpg
    why not make this asset a whole Southeast Asia buildings asset ? that would be great !
     
  33. Arkhham

    Arkhham

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    Like i said, It's different architecture, but you can make huge temple without a doubt.
    You do get towers in the project but they are only two variations.. and i plan to add more of those in future.
    TEm.JPG

    Yes, that would be great! but.. Sorry! i'm not planning to do that! :)

    Cheers,
    Bhasker Dee
     
  34. Arkhham

    Arkhham

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    Version 1.2 (Part 01) has been submitted.
    • Few Houses (Most Requested one)
    • Wind effects for Trees and plants - DONE (Test in "DemoVegWithWind Scene"), Highend platform as for now.
    • New Terrain textures - DONE
    • Few Idols and Walls with better architecture
    • Few Weapons (If i got more time, or else this will move to 1.3)
    • Redoing all textures with Substance Designer. (Architecture textures only as for now)
    • Working on new Shaders to optimize and make more realistic stuff. - DONE
    (Note: Unity doesn't support billboards when custom shaders are used on vegetation with terrain, only In-built nature shaders are supported, i'll see if i could find another way around in upcoming versions).

    Currently, I'm working on making new houses, walls and improve character textures for Part02 update.

    Cheers,
    Bhasker Dee
     
    Hormic and hopeful like this.
  35. shiiran

    shiiran

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    upload_2017-5-10_18-17-58.png
    upload_2017-5-10_18-24-25.png
    Scene map missing
    Unity version is 5.5.2f
    I tried many times。
     
  36. Arkhham

    Arkhham

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    Hey Shiiran, The Project was updated with Unity 5.6. Please use only "Unity 5.6 or above", so that you don't experience any errors.

    That said, In the screenshots, the material lacks the texture. Go into the textures and assign based on their names.

    Here:
    Capture.JPG


    Also, please contact me via Mail (mudhham@gmail.com) for quick reply.

    Cheers,
    Bhasker Dee
     
  37. shiiran

    shiiran

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    upload_2017-5-11_11-0-50.png
    Thank you for your reply
    I fixed the problem as you suggested.
    Look great.
    I'm going to use it on my game.
     
  38. Swayaparihara

    Swayaparihara

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    Hello Sir,

    I am unable to download the asset on Unity. It is stuck at 72%.

    Kindly provide a solution.

    Thank you,

    Ak.
     
  39. hopeful

    hopeful

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    That wouldn't be anything he can solve, as that is in the hands of Unity and your internet provider. He gives the pack to the Unity asset store, and they provide the downloads.

    However, this is a fairly large package to download. If the download is failing, one thing to check would be if you have the drive space for it.

    If that's not it, maybe your computer is downloading something in the background, squeezing your internet pipe. If so, just re-try the download at a different time.

    Usually everything from Unity downloads fine. Very rarely there is an issue on their end, but it can happen.
     
    Arkhham and Swayaparihara like this.
  40. Swayaparihara

    Swayaparihara

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    Ok. Many thanks for your quick feedback. I shall try again.

    Regards,

    Ak.
     
  41. Arkhham

    Arkhham

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    Version 1.2 (PART-2) UPDATE:

    I'm re-modelling the Props in effort to make the package AAA.
    This V1.2 Part 2 Update might take sometime as I'm working on other project ( DS Race Track02).

    Here's some quick work i did few days ago. Screenshot was taken within Unity.
    I'll be posting Houses next time.
    TAI_1.jpg

    Cheers,
     
    Last edited: Jul 16, 2017
  42. AdamGoodrich

    AdamGoodrich

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    Another common issue is that the disk drive where the downloads go to is full. Again nothing the author can do about this, but it may be causing your issue.
     
    Arkhham likes this.
  43. Arkhham

    Arkhham

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    Version 1.2 (PART-2) UPDATE:
    Early stage of houses.
    1.png
    2.png
    3.png
    4.JPG
     
    Last edited: Aug 17, 2017
  44. KillerNads

    KillerNads

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  45. Arkhham

    Arkhham

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    Thanks!
    Yes, these will be added in the "Version V1.2 (part2) update".

    I can't run any personal sale for this asset until next 3 months. Since, it was on official sale just few weeks ago. Unless it gets selected for some sort of special sale event, not anytime soon.
     
    Last edited: Sep 2, 2017
    KillerNads likes this.
  46. Arkhham

    Arkhham

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    Version 1.2 (PART-2) UPDATE:
    New vegetation Models and shader! More to be added, Work in progress.

    These mesh models will use LODs (Lod2, 20-60 tris Max) instead of billboards.

    I will also add few trees created with Unity's tree-creator.

     
    hsxtreme and Hormic like this.
  47. ChAnjali

    ChAnjali

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    Nice sir! really they are very beautiful , The picture clarity is very crystal clear. And it's like a 3-d image I had the same version of them but it's in the rangoli designs . Really they are facinating.
     
  48. ChAnjali

    ChAnjali

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    Really very nice designs! Some of them are the perfect example of a picture will show 1000 answers in it. I want one of the designs of sankranthi muggulu with chukkalu in the art for pongal.
     
  49. Arkhham

    Arkhham

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    HI,
    I think we do have pongal rangoli design in the project. But sure, I can add few more in next update.
     
  50. Sempiternal

    Sempiternal

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    Hi there,

    I am really interested in this but my question is is there any way you can provide a copy for Unity 5.6? I am staying on 5.6 because 2017 and 2018 have features I don't need, so if there is a version for 5.6 it is an immediate buy for me as I would like to use this fine looking asset to make a horror game.

    Thanks!
     
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