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Teleport keeps unwanted offset

Discussion in 'Daydream' started by lucaP15, Jun 11, 2019.

  1. lucaP15

    lucaP15

    Joined:
    May 1, 2019
    Posts:
    1
    Hi everyone!
    I'm developing an open space VR tour of a very big room, I would like to be free to walk (real walk not with VR teleport) inside this room so I disabled safety graphics from developer options.

    The problem is when i try to teleport after I walked, there is still an offset from my position.

    WHAT I HAVE NOW:
    • I'm at (0,0)
    • I walk to (Wx,Wy)
    • I teleport my self to (Tx, Ty)
    • my camera is somewhere around (Tx + Wx, Ty + Wy)
    • the only way to go in (Tx, Ty) is to reset my point of view by pressing LONG HOME button

    whatIHave.png
    if you can't see the first image click here

    BUT I WOULD LIKE TO HAVE THIS:

    • I'm at (0,0)
    • I walk to (Wx,Wy)
    • I teleport my self to (Tx, Ty)
    • my camera is in (Tx, Ty)
    whhatIWant.png
    if you can't see the second image click here

    Is there any one else with this problem?
    Thank you