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Telegram (MTProto)

Discussion in 'Multiplayer' started by maksimov, Dec 5, 2016.

  1. maksimov

    maksimov

    Joined:
    Nov 19, 2012
    Posts:
    3
    Get it from the Asset Store:
    http://u3d.as/AEd

    Overview
    This package implements the Telegram Mobile Protocol (MTProto) for Unity. With it you can easily implement user authorization, their communication (eg, in-game chat, ...), a variety of social interaction (eg, the publication of screenshots from the game on public channels, ...), and much more.
    Package contains: client library (53 API layer supported), setup wizard and demo scenes.

    Requirements
    Unity v5.4.1 or higher.

    About Telegram service
    Telegram is a cloud-based instant messaging service. Telegram accounts are tied to telephone numbers and are verified by SMS or phone call. Users can add multiple devices to their account and receive messages on each one. Connected devices can be removed individually or all at once.

    The default method of authentication that Telegram uses for logins is SMS-based single-factor authentication. All that is needed in order to log in to an account and gain access to that user's cloud-based messages is a one-time passcode that is sent via SMS to the user's phone number.

    Users can send messages to other users individually or to groups of up to 5,000 members.

    Channels can be created for broadcasting messages to an unlimited number of subscribers. Channels can be publicly available with an alias and a permanent URL so anyone can join. Users who join a channel can see the entire message history. Each message has its own view counter, showing how many users have seen this message. Users can join and leave channels at any time. Furthermore, users can mute a channel, meaning that the user will still receive messages, but won't be notified.
    Telegram servers in a number of countries throughout the world to improve the response time of their service.
    More: https://en.wikipedia.org/wiki/Telegram_(software)
    7aQkx7jYRdk.png


    Support Email: contact@neverfall.ru
    Beginner Info: http://neverfall.ru/telegram
     
  2. Carrotpie

    Carrotpie

    Joined:
    Sep 25, 2014
    Posts:
    29
    Hello,
    Bought the package recently, but cannot find some methods which are normally used in Telegram (their API). Is there documentation anywhere?
    I am trying to get currently joined channels by the user and display them.
     
  3. tonijota

    tonijota

    Joined:
    Feb 11, 2014
    Posts:
    5
    is this asset mantained? I'm thinking in adcquire it but almost 18$ for an unmantained asset i'm not sure if is worth. Two years ago of the last update is too much in the unity roadmap (and telegram api has evolutioned also).