I am trying to add HoloLens support to a project. I have a server running in Unity that uses TcpListener: https://msdn.microsoft.com/en-us/library/system.net.sockets.tcplistener(v=vs.90).aspx, but it seems to be missing from the UWP. What can be used instead? Does UnityEngine.Networking provide anything to work with TCP sockets?