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Tagarela Lip Sync WIP

Discussion in 'Works In Progress - Archive' started by pegorari, Dec 11, 2012.

  1. pegorari

    pegorari

    Joined:
    Nov 19, 2009
    Posts:
    59
    Hello everybody,

    I just want to share a project i´m working on my free time, is a small and easy-to-implement lip sync system for Unity, called Tagarela. It´s morph shape based and has a buit-in keyframe editor to create the animations, stored in xml files.
    Currently, animations can be created using (or not) an audio file.
    If the animation is audio based, the animation time will sync to the current audio play time, to avoid latency/sync problems on animation. If there is no audio, so the timer will be the unity timer.
    There is some bugs yet, but i finally can share some stuff. I want soon to share with the community, but for a while, i hope you like guys.

    Sample Animation
    https://dl.dropbox.com/u/35104007/tagarela/tagarela.html

    Editor


    Thanks,

    Pegorari
     
  2. landon912

    landon912

    Joined:
    Nov 8, 2011
    Posts:
    1,579
    Very impressive, although the ears shaking ruins some realism.
     
  3. creole17

    creole17

    Joined:
    Dec 15, 2012
    Posts:
    3
    Looks good, keep us posted.
     
  4. pegorari

    pegorari

    Joined:
    Nov 19, 2009
    Posts:
    59