Make your 3d characters talk in few steps Tagarela is free and open-source editor and runtime solution to create facial animations to your 3d characters. The main focus of the project is to create an easy-to-learn/easy-to-implement system, trough a funny and small keyframe editor. The system uses vertex manipulation to create the interpolation between blend shapes. Shapes can be created in your favorite 3d application, like Autodesk 3dsMax/Maya/XSI or Blender. Using the built-in WYSIWYG Animation Editor, you can edit your animations by adding and dragging keyframes, setting the morph shape sliders to create new expression, while you see the transformations and hear the audio in the exact keyframe position. All was prepared to make the editing fast and funny. The current version supports 2 kinds of animations: Using an audio file: the animation will follow the audio current play-time to prevent latency. Custom animation length: will play based on unity timer, and don´t play an audio. Live Demo Click here to check the real-time demo application (Unity web player) Features Built-in keyframe editor Audio waveform image preview Real time preview in Unity scene editor Shift+drag to easily clone a keyframe Simple call Play(“yourfile”) to run your animation Audio animations are sync to audio.time, to avoid latency Download Click here to download links and more info. Source-code (GNU GPLv2) and Compiled DLL´s (as an alternative to GPLv2) available. About the project I have been working on this project in my free time, during this last year (2012). Use it at your own risk. Let me know if your are using this tool in your project, i´ll be very glad. Happy new year and I hope you enjoy!