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Tachyon Storm (Work in progress)

Discussion in 'Works In Progress' started by Hedgehog-Team, Feb 26, 2012.

  1. Hedgehog-Team

    Hedgehog-Team

    Joined:
    Feb 27, 2011
    Posts:
    1,152
    Hi,

    I wanted to show you some screenshots of the games that is underway.

    The first version was developed in Blitzbasic, now I wear it with Unity.

    The screenshots are from a fight between IA.

    I will try some videos for the next time.

    @+
    Icarex

    Sorry for my english ...







     
  2. RingOfStorms

    RingOfStorms

    Joined:
    Oct 23, 2010
    Posts:
    584
    Wow a good looking 3D space shooter, this looks really cool. Models are well done, as well as the textures. I love the lava type asteroid and the shield affect.
     
  3. Eirikrautha

    Eirikrautha

    Joined:
    Jun 8, 2010
    Posts:
    13
    How did you get that shield effect? It's very nice!
     
  4. Hedgehog-Team

    Hedgehog-Team

    Joined:
    Feb 27, 2011
    Posts:
    1,152
    I used a shader that I found on the wiki or in the forum (I d'ont remenber) with a transparent texture.
    Seeks shield or force field.

    @+
    Icare
     
  5. nsxdavid

    nsxdavid

    Joined:
    Apr 6, 2009
    Posts:
    343
    Very nice looking game there. The art style is strong. I wonder though, the smoke trails seem out of place in the space-genre. Other than, pretty snazzy!
     
  6. Hedgehog-Team

    Hedgehog-Team

    Joined:
    Feb 27, 2011
    Posts:
    1,152
  7. virror

    virror

    Joined:
    Feb 3, 2012
    Posts:
    2,961
    Wow, pretty intense start!
    Art style is very, very nice : )
    Just smoke and explosions that could use a bit more work, other stuff is just ferfect : )
     
  8. ZJP

    ZJP

    Joined:
    Jan 22, 2010
    Posts:
    2,646
    Bien joué Icare. :cool:

    JP972
     
  9. Alesk

    Alesk

    Joined:
    Jul 15, 2010
    Posts:
    270
  10. Obatztrara

    Obatztrara

    Joined:
    Feb 3, 2012
    Posts:
    82
    Awsome! Now if only I could shoot from a turret while being flown around... But I guess its just a demo, to show off the visuals, right? :)

    Ran very smooth and also loaded extremely fast considering the amount of textures and models. Good job!
     
  11. Hedgehog-Team

    Hedgehog-Team

    Joined:
    Feb 27, 2011
    Posts:
    1,152
    Yes, for now it's just a demo of AI that fights. There is still the party to avoid the missiles with decoys.

    Next time I hope to show the attack of a frigate being escort ...

    Otherwise I changed the smoke effects by a simple trail with a halo ....

    @+
    Nicolas

    I just changed the smoke effect by a simple trail with a halo and fades to white.





     
    Last edited: Feb 28, 2012