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Tachyon reliable udp

Discussion in 'Multiplayer' started by snacktime, Jan 15, 2022.

  1. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,356
    https://github.com/gamemachine/tachyon-networking

    It's a little short on documentation right now. It's written in Rust but has ffi extern methods. Still cleaning up the C# api will release that shortly.

    It's a nack based model which is different from most open source implementations. This originated from looking for a good model for high volume IPC. But the more I played around with it the more I like it as a general model for games.