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TextMesh Pro Table of General Standard Chinese Characters

Discussion in 'Unity UI & TextMesh Pro' started by Stephan_B, Sep 23, 2018.

  1. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    1,863
    Back in 2013, the Chinese government published a list of essentially all the characters that you might expect to encounter in electronic communication. The Table of General Standard Chinese Characters contains a list of these characters.

    This list is comprised of 8105 characters which are divided into 3 groups. The first group contains the most commonly / frequently used 3500 characters. The 2nd group contains 3000 still common but much less frequently used and the last group the remaining 1605 which are considered rare.

    Attached to this post are the list of these characters in hex values which you can copy paste in the Font Asset Creator using Unicode Range (Hex) option as seen below.

    upload_2018-9-23_14-50-45.png
     

    Attached Files:

    Mauri likes this.
  2. E2R_Ben

    E2R_Ben

    Joined:
    Oct 30, 2009
    Posts:
    143
    Hey, really useful thanks, but how did you paste a 3500 hex code string into the TMP window?
     
  3. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    1,863
    You paste it in the Character Sequence portion of the Font Asset Creator as shown above.
     
  4. E2R_Ben

    E2R_Ben

    Joined:
    Oct 30, 2009
    Posts:
    143
    upload_2018-10-12_12-41-3.png

    Yeah it says the string is too long
     
  5. Stephan_B

    Stephan_B

    Unity Technologies

    Joined:
    Feb 26, 2017
    Posts:
    1,863
    That is an editor error which will go away in Unity 2018.3 (I believe). This error is due to the 65,535 vertices limitation which also affects the editor. The good news is it doesn't prevent the Font Asset Creator from doing its job.