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Tab game with frizzing

Discussion in '2D' started by BrunoRondao, Jan 23, 2020.

  1. BrunoRondao

    BrunoRondao

    Joined:
    Jan 15, 2018
    Posts:
    10
    Hello, I have a problem when I run play when creating my game on Unity, I work on two different machines, one WIndows and the other a Macbook Pro, using Collaborate.

    When I'm on Windows, the "game" tab of Unity runs the game perfectly, but when I run the play on the Macbook, the "game" tab is slightly freezing, which ends up hindering the game's test.

    The Windows machine is far inferior to the Macbook Pro, that is, it would not be machine skills in this case.

    Does anyone have any ideas or have you been through that that can help?