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System Error Beta v1.1

Discussion in 'Made With Unity' started by FunnyAlien, Mar 1, 2011.

  1. FunnyAlien

    FunnyAlien

    Joined:
    Sep 24, 2010
    Posts:
    3
    Name : System Error (working)
    Genre : FPP - First Person Puzzle
    Engine : Unity3D Free
    The space / virtual : 3D
    Type : First Person
    Similar games : Memory
    Script: UnityScript
    Platform : Windows, possibly MacOS, Linux
    Used the program : Gimp, Notepad.
    License : Not a commercial project
    Date of development : Unknown

    Description :

    The game system next generation SandBox, fails due to the introduction of a dangerous virus in the main control center of the sand box. At that point in the system were more than 70 thousand people and at least 500 thousand playrooms. The protagonist, an ordinary programmer, falls into the trap of this world and trying to save all the players disconnecting the center of all the sandbox. But not so easy as it seems. Each room is not only equipped with various traps and logical problems, but the corpses of players helping the main character losing his mind and become the same as they did.

    Summary :

    We are in a compromised system SandBox, which works with the players, God knows what. To disable the sandbox, the main character will reach the control center and bring the virus to hell. Why do we have? SandBox impossible to get into and get out just turn the system off. And most likely the main character chosen, as only he reflected, and all hope for him.

    Features :

    In front of us six different kinds of cubes that each have their own abilities.



    All space sandbox consists of white cubes. They can not destroy or move. Color - in development.



    Moving cubes. They can drag or put in a compartment glove. Help in passing the level. Testing. Color - in development.



    Cuba trip level. They can disable the defense system level and proceed to the next. Testing. Colour - accepted.



    Conveyor cubes. They provide the ability to quickly move through the level, or conversely hampered. Testing. Color - in development.



    Changing blocks. Provide an opportunity to change the cubes in some places. Through them you can go and sometimes they tend to teleport. Testing. Colour - accepted.



    Battery. Help to enable or disable various system level. Destroyed - only work once. Color - in development.

    NOTE: The game cubes updated - pictures and descriptions in this topic for no. Wait.

    --

    At the main character is a special game glove, giving the chance to move and put in a special compartment "gray" or "orange" cubes.
    When you upgrade to one of the levels can recharge the batteries.

    --

    Examples of the level :

    http://savepic.net/525941.htm
    http://savepic.net/529013.htm

    http://savepic.net/627101.htm

    Build :

    Fully game v1.1 build specially prepared for the first public beta test. I earnestly request, please answer the questions in this thread.
    No semantic load levels do not carry. Soon to be implemented possibility to select the gray cubes.

    http://gccsupport.nxt.ru/SE.rar

    Play to the max. settings and the entire screen.

    Who can find Easter eggs and share your memories - + a reputation!
    Waiting for criticism!

    Sorry for my english :D

    Thank you!