Search Unity

SyntheticSwampFields [ Drownspire Pocket ]

Discussion in 'Made With Unity' started by ikaruga, Jun 9, 2007.

  1. ikaruga

    ikaruga

    Joined:
    Nov 18, 2006
    Posts:
    85
    Hey ! Today few people spent time to help me fix some of the server side variable parsing and array stuff, I d like to thank sgt_snoodles yoggy Bliprob from the irc channel. I taught I'd be just fair to show what this is all about ^_^; I m making this tread to be updated and lnked from my blog to post developpement pictures and more. I will update with first screenshots and concept arts tomorow : )



    Have a nice day, and thanks for the awsome support :D
     
  2. drJones

    drJones

    Joined:
    Oct 19, 2005
    Posts:
    1,351
    you have a really sharp polished design style ikaruga - can't wait to see more of it in a game setting ; )
     
  3. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    Tomorrow, tomorrow, it's way past tomorrow, it was only a day away.
     
  4. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    I like the tree, reminds me of Necromancer...
     
  5. ikaruga

    ikaruga

    Joined:
    Nov 18, 2006
    Posts:
    85
    you know me lalander ;) 1 day = 10 of your days.

     
  6. GWPGearWorx

    GWPGearWorx

    Joined:
    Apr 29, 2007
    Posts:
    336
    You have a really unique art style.... I love it.

    Best of luck on you're project.
     
  7. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    Seems more like 12 to 1 or more to me but who wants to argue semantics.

    But yeah I would love to see this style evolve or be represented as a full world maybe even a point and click style adventure.
     
  8. taumel

    taumel

    Joined:
    Jun 9, 2005
    Posts:
    5,292
    High contrasts and flash like style put in 3d.
     
  9. morgansaysthis

    morgansaysthis

    Joined:
    Jan 12, 2007
    Posts:
    245
    i love your art style, its very high fashion and flashy but it dosent stick out and become obnoxious which most who try wind up that way



    very very cool
     
  10. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    /me pokes the thread.

    Anyone still alive in here?
     
  11. ikaruga

    ikaruga

    Joined:
    Nov 18, 2006
    Posts:
    85
    yes yess of course.. Was gone in my temporal warpzone fiddling witht he server interaction part.. I dunno when I ll have more screenshots to post. I did 2 character models, I m trying to figure out how ot import the animatios in unity and make them blend well from walk to run, without it twitching.

    Thanks for the interest lallander, you re too coool : D !
     
  12. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    I think that we are all keen to see more of your work, you have a great artistic style. Keep it up and post more art/demos/whatever when you can!
     
  13. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    Reviving the long comatose thread. Any updates?
     
  14. ikaruga

    ikaruga

    Joined:
    Nov 18, 2006
    Posts:
    85
    omg i m soo sorry guys :/ working super hard on a couple of things . It s not really game related sadly. I m planni on getting back in the beat soon. But Iupdate my blog every week with new works : ) As soon as i get something done you ll be the first to know ^_^ thanks for the support hehe, it s greatly appreciated woohoo !!

     
  15. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    No worries, it's just that you tempt us with such pretty artwork and a great style that it leaves us wanting more! :D
     
  16. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    Even infrequent updates are better than dead silence. I would love to see some sort of myst like game using all this artwork. Add some physics mini games / puzzles or something.
     
  17. ikaruga

    ikaruga

    Joined:
    Nov 18, 2006
    Posts:
    85
    ok there s ONE thing I might post soon tho ^_^ . In the long bus rides I ve been doing a small app, it s not even a game, it s just a pretty fly around : ) one it s more complete I ll put it up : ) it s nothing crazy tho :roll:

    The problem is that I suck so much at coding that it s always hard for me to get through a project hehe, i m learning really slowly : )
     
  18. Lallander

    Lallander

    Joined:
    Apr 23, 2006
    Posts:
    429
    Poke.

    There are a lot of people here that are top notch on the coding side, I'm sure someone would be interested.

    Any updates btw. Getting close to a month since we last heard anything.