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Feedback Syncing 2D Sprite Animation

Discussion in '2D' started by MidleyGrimley, Aug 27, 2019.

  1. MidleyGrimley

    MidleyGrimley

    Joined:
    Aug 27, 2019
    Posts:
    2
    Hello, friends. I'm building a game for a school assignment and I've come across a little issue with my animation.

    I have 2 different animations consisting of two fairly similar frames and need some help with synchronising them together so they don't look odd.

    Animation One:
    idle.gif

    Animation Two:
    move.gif
     
  2. Helladah

    Helladah

    Joined:
    May 5, 2018
    Posts:
    254
    I dont know what dou you mean, they look good to me, but maybe you could tray to set the number of frames at the animation screen, or the speed of the animation screen so it gets more sync
     
  3. bloodwolftico

    bloodwolftico

    Joined:
    Nov 13, 2017
    Posts:
    100
    Its all about making sure that the frame you want each of them to be at, happen at the exact same time. So if you are creating an animation by dragging files onto the Animation window, maybe one of the images being uploaded for one of these is 1 frame (image) ahead of the other.

    How are you creating these animations? If you are just recording and moving sprites, you can probably get them to sync by re-recording one of the 2 and make sure to move the sprite to the correct position to match the other one.