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Official Synchronous Workflow

Discussion in 'Localization Tools' started by karl_jones, Apr 13, 2021.

  1. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,281
    Addressables now has support for Synchronous Workflows. This means you do not have to wait for AsynOperationHandles to complete.
    In order to support this mode custom operations need to implement some new API, so out of the box Localization does not currently support this and you may find that Unity freezes if you try to use it! We are working on adding support and hope to have it available in the next release.

    More info here:

    https://blogs.unity3d.com/2021/04/14/find-out-whats-new-for-the-addressable-asset-system/
    https://docs.unity3d.com/Packages/com.unity.addressables@1.17/manual/SynchronousAddressables.html
     
    Last edited: Apr 15, 2021
    Vlad0sZ, m4d, Peter77 and 8 others like this.
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    8,281
    This is now fully supported in 1.0.0-pre.9
     
    Vlad0sZ likes this.