I'm making a coop game, using Mirror asset for network. There is photocamera, take a picture like a screenshot, and you can see all the photos in the photocamera. How can i sync these images in other players? Is it even possible? P.S. I know theres way making image https://answers.unity.com/questions/22954/how-to-save-a-picture-take-screenshot-from-a-camer.html And also i will be publishing my game in steam.