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Third Party Sync Handtracking with mirror

Discussion in 'Multiplayer' started by PAP0_, Mar 9, 2022.

  1. PAP0_

    PAP0_

    Joined:
    May 18, 2020
    Posts:
    1
    So currently i am working on a little vr multiplayer game on the oculus quest, it already has voicechat, and head and standard controller position and rotation syncing works. What I'm trying to do now is to make it so that it works with oculus handtracking and so that all players can see each other's hand and finger movement. I don't want to use another networking library and am strictly limited to Mirror. Any help would be greatly appreciated