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Bug Symbol file LoadedFromMemory doesn't match image

Discussion in 'Editor & General Support' started by andyz, Nov 17, 2020.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,363
    On loading project got errors (reload fixes):

    (as for nunit it is not even used but always seems to be around as depended on by JetBrains (which I do not use but the plugin is installed by default on all projects...)

    Code (JavaScript):
    1. Symbol file LoadedFromMemory doesn't match image UnityProject\Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom\nunit.framework.dll
    2. ReleaseAllScriptCaches did not release all script caches!
    3. (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoManager.cpp Line: 1455)
    4.  
    5. Remaining caches:
    6.    UnityEngine.UIElementsModule:UnityEngine.UIElements:StyleSheet
    7. Native extension for WindowsStandalone target not found
    8. Native extension for iOS target not found
    9. Native extension for Android target not found
    10. Native extension for OSXStandalone target not found
    11. Refreshing native plugins compatible for Editor in 47.52 ms, found 1 plugins.
    12. Preloading 0 native plugins for Editor in 0.00 ms.
    13. NullReferenceException: Object reference not set to an instance of an object
    14.  at UnityEditor.UIElements.UIElementsEditorUtility..cctor () [0x0003d] in <20b79eb59c0f467d8b1106b2110bc953>:0
    15. Rethrow as TypeInitializationException: The type initializer for 'UnityEditor.UIElements.UIElementsEditorUtility' threw an exception.
    16.  at UnityEditor.UIElements.UIElementsEntryPoint.CreateRoot () [0x00045] in <20b79eb59c0f467d8b1106b2110bc953>:0
    17.  at UnityEditor.UIElements.UIElementsEntryPoint.GetRootVisualElement (UnityEditor.EditorWindow window) [0x00011] in <20b79eb59c0f467d8b1106b2110bc953>:0
    18.  at UnityEditor.UIElements.DefaultEditorWindowBackend.OnRegisterWindow () [0x0000d] in <20b79eb59c0f467d8b1106b2110bc953>:0
    19.  at UnityEditor.UIElements.DefaultEditorWindowBackend.OnCreate (UnityEditor.IWindowModel model) [0x000fe] in <20b79eb59c0f467d8b1106b2110bc953>:0
    20.  at UnityEditor.GUIView.set_windowBackend (UnityEditor.IWindowBackend value) [0x0002e] in <20b79eb59c0f467d8b1106b2110bc953>:0
    21.  at UnityEditor.GUIView.OnEnable () [0x00008] in <20b79eb59c0f467d8b1106b2110bc953>:0
    22.  at UnityEditor.HostView.OnEnable () [0x0001a] in <20b79eb59c0f467d8b1106b2110bc953>:0
     
    solkyoshiro and D4VID_ like this.
  2. solkyoshiro

    solkyoshiro

    Joined:
    Aug 25, 2021
    Posts:
    27