1. Obviously the scripts was doubled. You already had a cursorlockhide.cs in your project. as for errors - something happened that made it not global.Just mark this as global back again. 2. I can't tell why, I don't know the project you imported it to. I would look on obvious stuff first, if physics layers have collisions with each other, what layers are your colliders using etc. 3. So, you: - make a new empty project - import playmaker - import Sword & Shield Animset Pro and you see no shield? Is the model of the shield deleted, or it's there, but disabled, or renderer is not working? Did the shield model file import to your project, or all the prfabs just lost reference to the model file? I just downloaded and tested btw., the pack works normally and the shield is there on player and enemies, so I can't reproduce this. If you imported the package correctly, it should be there. Btw. we should probably continue this through firstname.lastname@example.org support e-mail, since this looks like a specific case, rather than a general information for forum.